Copyright Law in the Digital Society: The Challenges of by Tanya Aplin

By Tanya Aplin

Multimedia know-how is a key component to the electronic society. This e-book comprehensively examines the level to which copyright and database correct defend multimedia works. It does so from the viewpoint of united kingdom legislation, yet with due cognizance being paid to ecu legislations, overseas treaties and comparative advancements in different jurisdictions, corresponding to Australia and the U.S. The crucial argument of the publication is that the copyright and database correct regimes are, for the main half, versatile sufficient to fulfill the demanding situations provided through multimedia. for that reason, it truly is neither invaluable nor fascinating to introduce separate copyright security or distinct security for multimedia works. this crucial and unique new paintings may be crucial interpreting for any legal professional engaged in advising on highbrow estate issues on the subject of the recent media industries, and students and scholars operating in highbrow estate and laptop legislations.

Show description

Read or Download Copyright Law in the Digital Society: The Challenges of Multimedia PDF

Best history & culture books

Cognitively Informed Systems: Utilizing Practical Approaches to Enrich Information Presentation and Transfer

As technological know-how advances, a growing number of emphasis is being put on the human consumer of the computer-based process. rather than people studying easy methods to engage with those structures, the platforms needs to how you can engage with people. Cognitively trained platforms: using functional techniques to counterpoint info Presentation and move covers the entire major parts of concentration of cognitive technology learn which can impact the layout of computer-based structures.

The global cybercrime industry: economic, institutional and strategic perspectives

This ebook is ready the worldwide cybercrime undefined, which based on a few estimates, is a US$1 trillion and is turning out to be quickly. It examines fiscal and institutional tactics within the cybercrime undefined, presents insights into the entrepreneurial point of companies engaged in cyber-criminal actions, takes an in depth examine cybercrime enterprise versions, explains the worldwide edition within the trend of cybercrimes and seeks to appreciate threats and countermeasures taken by means of key actors during this undefined.

Free for All: How LINUX and the Free Software Movement Undercut the High-Tech Titans

Linux:Poised for international Domination? A revolution is sweeping the software program international -- person who threatens to tug even the amazing Microsoft company from its throne. invoice Gates and his company's rule over the software program via their tight keep an eye on of Microsoft home windows is dealing with their greatest problem ever -- a brand new competitor that can not be acquired, coopted, or manipulated with any of the conventional instruments of company energy.

Medienrecht

Das Lehrbuch stellt das Medienrecht als ein Rechtsgebiet dar, das die Ordnung des Massenkommunikationswesens medienübergreifend regelt. Medienrecht findet sich in Deutschland nicht in einem einzelnen Kodex, sondern ist verstreut in einer Vielzahl von Regeln unterschiedlicher Herkunft aus den Fachsäulen des Zivil- und öffentlichen Rechts.

Additional info for Copyright Law in the Digital Society: The Challenges of Multimedia

Example text

Sensors detect 36 37 38 39 40 Botto (1999) p 147. Botto (1999) pp 147–48. See also Cotton and Oliver (1994) p 98. Earnshaw and Vince (1995) p 81. Nielsen (1993) p 10. For Hansen (1999) p 205, however, multimedia is equated to hypermedia. (B) Aplin Ch1 8/4/05 10:22 AM Page 7 Legal View 7 movements of the participant’s head or body, causing the apparent viewing position to change. 41 Cotton and Oliver prefer to describe virtual reality in terms of its functionalities: The simulation of reality through realtime 3d animation, position tracking and stereo audio and video techniques.

23 Fluckiger (1995) p 9. 24 Fluckiger (1995) p 10. 25 Botto (1999) p 221; Chapman and Chapman (2000) pp 6–7. 26 Chapman and Chapman (2000) p 7. 27 Chapman and Chapman (2000) pp 6–7. 19 (B) Aplin Ch1 8/4/05 10:22 AM Page 5 Technical View 5 means that potentially a vast array of applications could qualify as multimedia, including interactive cable TV, websites, video games, databases, and stand-alone booths. The concepts of hypertext, hypermedia and virtual reality are terms which are often mentioned in connection with multimedia.

43 In having a continuum of sophistication, multimedia is similar to virtual reality. The fact that multimedia encompasses a range of works, from off-line to on-line, from unsophisticated to sophisticated, exacerbates some of the legal difficulties posed by this technology. 44 This brief review of the technical literature highlights that multimedia is accepted as a technological phenomenon and that its characteristics are generally agreed upon. At the same time, it exposes the fact that multimedia is fairly loosely defined and its relationship with other technological concepts (particularly hypermedia) is inadequately explained.

Download PDF sample

Rated 4.59 of 5 – based on 30 votes